Mesh Exploder Geometry Nodes Modifier

by SimPoly in Modifier Setups


| Mesh Exploder Geometry Node Modifier |
Available On Blender Version - 3.6, 4, 4.1

The Modifier has been developed completely on Blender's Geometry Nodes. The Modifier is based on the 'Simulation Node' setup and thus has animation support on this.

Works On : All Mesh Objects. (Can work on text objects also if they are a mesh.)
Controllable parameters :  Force, Scale, Start/Termination, Material of shards/particles.
Shards/Particle shape is dependent on the topology of the mesh, however the user has options to subdivide, triangulate the mesh.

The combination of above parameters will result in fully procedural, highly versatile simulation fx, tweakable as per user input.


Sales 10+
Dev Fund Contributor
Published 3 months ago
Blender Version 4.1, 4.0, 3.6
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message