Medieval props collection modeled in Blender, textured with Substance Painter.
These models were created with game engine requirements in mind,
but can also be used for other projects (concept art, kitbashing, animation, etc.). Models are set up for use in Blender.
Textures that are included: base_color, roughness,
height, and a normal map (openGL and directX). All textures are either in 4K or 2K
resolution. If you need lower resolutions, you can scale them down individually in any photo editing
software, or use Blenders simplify option and limit the resolution based on your project needs. Textures are mostly packed on a single atlas depending on model size.
For more information about the product, check the documentation page. If you're having any issues or questions about these models, or you need something changed, feel free to contact us any time.
Thank you for your purchase.
|Dev Fund Contributor|
|Published||8 months ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4|
|Misc Data||uvs-unwrapped, normal-mapped, textured|
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