Master Procedural Texturing In Blender

by CG Masters in Training


Table of Contents

Section 1 - Welcome to Class

  1. Introduction to the Course


Section 2 - Preparing for Class

  1. Starting Files
  2. Render Settings
  3. Enable Node Wrangler
  4. Displacement with Adaptive Subdivision


Section 3 - Subway Tiles

  1. Introduction to the Subway Tiles Project
  2. Texture Coordinates
  3. Tile Displacement
  4. Tile Cracks
  5. Tile Slopes
  6. Grout Displacement
  7. Damage Slider Adjustments
  8. Basic Colors
  9. Finishing the Displacement Map
  10. Framing Nodes
  11. Tile Material
  12. Tile Bump Map
  13. Grout Material
  14. Grease Layer
  15. Mud Layer
  16. Final Touches
  17. Cleanup
  18. Node Group


Section 4 - Lava

  1. Introduction to the Lava Project
  2. Emission Map
  3. Cracks in Surface
  4. Principled Node and Displacement
  5. Deeper Sections
  6. Lava Distribution
  7. Animation
  8. Cleanup
  9. Node Group


Section 5 - Bonus - Lava
Logos

  1. Bonus - Lava Logos


Section 6 - Bonus - Painted Metal

  1. Metal
  2. Paint
  3. Color Mask
  4. Metallic Map
  5. Bump Mask
  6. Roughness Map
  7. Displacement Map
  8. Rust
  9. Extra Details
  10. Edge Damage Map
  11. Cleanup and Node Group
Sales 500+
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Dev Fund Contributor
Published about 3 years ago
Blender Version 2.93
License Editorial
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