Premium Production quality rig for Blender.

Software: Blender 3.0 (or higher)


Character polycount optimized for faster playback during animation

IK/FK switching

IK/FK snapping

Elbow and knee pinning

Eye and headlock

Stretchy limbs and bendy bones

Eye pupil shrinking and dilation

Muzzle and forehead squash and stretch

Rig scaling

Published about 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, textured
License Royalty Free
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