Ls Hair Card Tool
Tutorial: Blender - LS Hair Card Tool Tutorial - YouTube
A game card model for real-time rendering, based on geometric node modifiers, generates card models in a non-destructive manner through curves or meshes.
Blender support version: 4.2+
Features
Based on the geometric node modifier, Hair Card is generated in a non-destructive manner through Curve or Mesh, which is compatible with Hair Chunk.
By generating Hair Card through Mesh, better modeling control can be achieved compared to using Curve, and it can be used in conjunction with sculpting mode.
Hair Card can be remade, and the number of horizontal and vertical segments can be adjusted to adapt to density and be compatible with Hair Chunk.
It can automatically align Tilt, automatically absorb Root to Growth, and save a lot of time to focus on modeling creation.
Provide a large number of modeling adjustment parameters, such as Taper, Tilt, Random, etc.
Compatible with Blender's official Hair geometry node group to achieve the effect of Groom generation.
With the help of plug-ins, batch operations can be performed to improve work efficiency.
Details
This resource consists of two parts.
The main body is a geometric node group.
The auxiliary is an add-on that can improve work efficiency.
Geometry Nodes can be installed by adding the path in "Blender > File Path > Asset Library", or by installing a plugin and calling it through the plugin.
Ado-on, optional, can be used to select different types of objects and perform corresponding operations to improve work efficiency.
中文说明
用于制作实时渲染的游戏发卡模型,基于几何节点修改器,通过曲线或网格,以非破坏性的方式生成发卡模型。
Blender支持版本:4.2+
Features
基于几何节点修改器,通过Curve or Mesh,以非破坏性的方式生成的Hair Card,兼容Hair Chunk。
通过Mesh生成Hair Card,相较使用Curve,可以达到更好的造型控制,并且可结合雕刻模式使用。
可重制Hair Card,调整横竖的线段数,可自适应密度,兼容Hair Chunk。
可自动对齐Tilt、自动吸附Root到Growth,可节省大量时间,专注造型创作。
提供大量的造型调整参数,如Taper、Tilt、Random等。
兼容Blender官方的Hair几何节点组,以实现Groom生成的效果。
有插件辅助,执行批量操作,提高工作效率。
Details
本资源由两部分组成。
主体为几何节点组。
辅助为Add-on,可以提高工作效率。
Geometry Nodes,可通过"Blender>文件路径>资产库"里添加路径安装,或安装插件通过插件调用。
Ado-on,可选非必装,通过选中不同类型的对象,执行对应操作,提高工作效率。
Release Notes
v1.1.0 - 2024年9月27日
- 优化插件功能,快速重命名变成集合操作。能快速添加到集合,切换显示,选择等。
- 优化了HC_Remake 的性能。
- 修复一些Bug。
v1.0.3 - 2024年9月24日
- 优化插件的功能。
- 修复曲线变形结果是反的问题。
- 修复一些Bug。
v1.0.2 - 2024年9月23日
- 修改了Mesh to Hair Card的部分操作逻辑。
v1.0.1 - 2024年9月20日
- 修改了UI的标签名字。
- 优化Mesh to Hair Card功能, 增加了MCR Only Scale X功能。
v1.0 - 2024年9月11日
- 最初版本
Published | 10 days ago |
Blender Version | 4.2 |
Extension Type | Legacy Add-on |
License | GPL |
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