4 weapons in total, with several skins to choose from (the pistol has a slightly different model for V2)
Each weapon has its ammo pack, which also has different skins.
Low-poly version for weapon pickups and hero version for FPS perspective.
Shells and cartridges are included. Both, spent and unfired.
All moving parts are separate so you can animate and rig in any way you like. Pivot points are situated in the hinges.
Skins are purposefully designed with colors that you can shift the hue of in Photoshop or Gimp, if that's not enough, mattes are included, so you can cut and paste colors and attributes from one skin to another to make your own.
4k textures for weapons, 2k and 1024px for ammo.
Diffuse, Metal, Roughness, Normal and Emission maps
Some weapons have controls that allow you to add anodization, incandescence or change light color hue.
Different emission colors are included for some of the weapons.
Everything is organized in easy to sort-through folders.