Link Curve

by Vovrzull in Addons


Link Curve 

Add-on for the blender based on geonode that allows you to start segments along a curve without deformation and with controlled deformation of the segment

Allows you to work with a curve, create chains, tank tracks, corrugations, complex cylindrical parts without cylinders, flexible shapes, a more convenient way to create and configure tires and create a mesh during deformation using geometric primitives, and much more

More videos you can see below

Functions

Mode

Connecting objects to the curve and quantity control

Grid resolution control

Alternation

Asset

Position

Mesh to ECM conversion

Global scale and rotation

Curve control

No Instance or instance

Fill Curve

Scale Object

There are so many features that while we were writing the gifs, we decided to go to a video tutorial format, all the other features are listed below

Tutorials

Object rotation, two objects without alternation

Creating a chain of two segments without alternation by placing them on the same positions with different pivot points using the object rotation function to adjust.

Creating Tires Using Segment Deformation

Segment deformation creating complex shapes

In this lesson, we will create a more complex object based on objects stitched together

In the second part, we use the constraints function to restore the correct mapping of geometry that should not be deformed

Curve Profile

Object Deform + Geonode Primitives

Deformation of geonode primitives, permanent access to the segmentation setting, also the function can be reused on the object, after application, when deforming a normal object, it is possible to use the deformation limit in the edit mode, or after re-applying the deformation already on the applied primitive

In the second video we will consider a complicated use of object deformation functions, namely directed deformation with adding duplicates of the deformed object.

Useful links

Updates

Stay updated with the latest updates and new features of our product.

Update 1.2.0

-Updated profile functions now the profile works in 2D, added a panel to disable warp center locking, bug fixes

Update 1.1.6

-Improvements for combined work

-Synchronization of the geoprimitive panel with the Progeoprim addon

-Bug fix (displaying the old object in the object panel)

Update 1.1.4

-Duplicate deform (New function)

Update 1.1.2

-The Deform system has been greatly improved

-Expanded control of axes - now you can deform two connected objects at the same time

-An object that already has a deformation when connected is embedded in the deformation segment

-Added a system of geonode primitives to work with deformation

Sales 100+
Customer Ratings 2
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4
License GPL
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