Lighthouse

by yaschancool in Models

High quality, fully textured model of a Lighthouse with PBR materials.

Diffuse, Roughness and bump maps are included. The model is ready to render in Blender Cycles.

This lighthouse is fictional. It might resemble some real world lighthouses but is modeled from my imagination and therefore does not precisely match any existing real world lighthouse. The dimensions of the structure are close to Roker lighthouse in North East England.

Background sky in preview renders is not included.

Features:
* Clean, optimized mesh.
* Optimized UVs with controlled overlap to maximise UV space
* Logically organized materials.
* No coplanar faces - ngons or isolated vertices.
* Ready to render with the Cycles Principled shaders that are setup correctly.

Geometry:
36,906 Faces, 39,782 Verts, mostly quads topology. (73906 tris when converted)

Textures:
basepart.jpg 4096x4096
middlepart.jpg 2048x2048
doors_antennas.jpg 1024x1024
domepart.jpg 2048x2048
domepart2.jpg 1024x1024
windowsdetails.jpg 2048x2048
handrails.jpg 1024x1024
toppart.jpg 2048x2048
topplatform.jpg 2048x2048

Corresponding Bump and Roughness maps have same dimensions.

You can also download textures as a separate file.