Traffic Light

by PBR3D in Models

All textures required for rendering in Blender are packed into the Blend file. 
All textures are also packed into the included zipped folder.

To change the light colour, simply open the shader editor tab, then connect one of the nodes from "Light colour" to "Emissive output"

Dev Fund Contributor
Published over 2 years ago
Blender Version 3.0
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free
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