Lighthouse
A lighthouse 3d scene, created with Blender. The scene is lit by an HDRI, and the material are a mix of procedural materials, and image textures. The white brick material on the lighthouse is a procedural material. There is also a geometry nodes setup on the ground object, to place the grass on the ground.
Contents:
● Lighthouse Blender File
● Final Render
● HDRI Lighting
● Procedural White Brick Material Project Files
● Roof Tile Texture Maps
● Withered Grass Texture Maps
If you'd like to learn how to create this lighthouse yourself, I've created a 4 part tutorial series on how to make the lighthouse. Check out the tutorial here:
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