Japanese Style Ghost Boy With Pbr Materials And Multiple Skins
- Several skins to choose from
- Living, dead and rotting versions.
- Living version has clean and dirty variants (Skin and clothing are covered in dirt)
- Diffuse, Roughness, Normal and Emission maps in PBR, and 4K maps.
- The character is fully rigged, including the sleeves of his shirt, but you can delete those bones/vertex groups and add a simulation to either (requires knowledge).
- Eevee does not support screen-space refractions on two objects overlapping, so the cornea is a sepparate material, but the material supports the refractive bit of the eye if your rendering engine has the capability (I.E. There's transmission maps are included).
- The rig is a heavily modified Make Human rig, but can be adapted for MOCAP.
- The face is rigged as well, but you can delete those bones/vertex groups to simplify the rig
- Everything is organized in easy to sort-through folders with easily understandable names.
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