J Texture Tools
J Texture Tools for Blender
Enhance your Blender workflow with J Texture Tools, the ultimate addon designed to simplify and optimize the process of combining and splitting textures. Whether you're a 3D artist or a game designer, this powerful toolset is here to streamline your work, saving you time and effort.
Key Features:
- Combine PBR/ORM Textures: Seamlessly merge multiple texture maps (Occlusion, Roughness, Metalness) into a single ORM texture, reducing the complexity of your materials and improving performance.
- Split Textures: Effortlessly divide a combined ORM texture back into individual Occlusion, Roughness, and Metalness maps, giving you full control over your texture channels.
- Intuitive User Interface: Enjoy a user-friendly UI with collapsible sections, clearly separating combine and split functionalities, making it easy to navigate and use.
- Selection Methods: Choose between specifying textures manually or reordering selected nodes, providing flexibility to match your preferred workflow.
- Optimized Performance: Benefit from optimized code, including the use of numpy for faster processing of large texture files, ensuring efficient and smooth operations.
Why Choose J Texture Tools?
- Efficiency: Drastically reduce the time spent managing and organizing texture maps, allowing you to focus more on the creative aspects of your work.
- Versatility: Perfect for a wide range of applications, from game development to high-end 3D rendering, making it a valuable addition to any digital artist's toolkit.
- Ease of Use: With an intuitive interface and straightforward workflow, J Texture Tools is accessible to both beginners and advanced users.
Get Started Today!
Transform the way you handle textures in Blender with J Texture Tools. Experience a more efficient, organized, and productive workflow. Perfect for artists looking to streamline their process and elevate their projects to the next level. Download now and start optimizing your texture management!
Dev Fund Contributor | |
Published | 6 months ago |
Blender Version | 4.1, 4.0, 3.6 |
License | GPL |
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Tags:
Texture Management, PBR, optimization, game development, texture, Shader, addon, orm, worrrkflow, game-design