Ink Shader Pack 1 For Stylized 3D With Bristle And Sponge Texturing

by Zoukeau in Surfacing

Create stylised renders with the help of this ink based shader pack, inspired by traditional ink techniques like washes and dry brush painting. ["Dry" meaning the ink is used pure.] This pack includes five different shaders:

  • Sharp and dry ink shader
  • Sponge painting ink shader [with help of an extra Geometry Nodes setup] 
  • Washes
  • Dry strokes perpendicular of the direction of the light
  • Dry strokes in the direction of the light

Each shader has multiple options to refine the look, such as scaling of the textures, changing the light treshold, increasing the intensity of the transition between light and dark and multiple options to refine the look of strokes.

This shader pack includes the Realtime Inner Glow modifier setup.

The shaders in this shader pack are compatible with the "Shader Shaker" modifier setupUse this setup to randomise the texture coordinates and distort the geometry of chosen segments of a character model as it moves around.

The line art for the "Suzanne" models was created with my inverted hull line art modifier. Th is modifier is not included in this product.


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Dev Fund Contributor
Published 3 months ago
Blender Version 4.0, 3.6
Render Engine Used eevee
License Creative Commons
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