Icity
ICity 1.1.0-Beta Release Key Updates
New Export & Mesh Conversion:
Added support for GLB/USD export, enabling seamless integration with other software. The new "Convert to Mesh Copy" feature allows users to create a mesh copy of the city while retaining the procedural system, offering greater control and flexibility for modifications.
Significant Performance Boost:
The tool now operates 10 times faster, thanks to a complete system rewrite, greatly improving overall speed.
Rendering Optimization:
Optimized rendering processes and removed duplicated materials and textures, enhancing project performance.
Element Scaling Fix:
Addressed scaling issues to ensure accurate proportions for staircases, doors, and other elements, improving overall realism and consistency.
New Empty Block Feature:
Introduced an 'Empty Block' option, giving users greater control over city layouts and customization.
Building Seed & Light Control:
Added a building seed feature and a controller for adjusting building light strength, offering more customization options.
Bug Fixes:
Proxy Mode: Staircases are now excluded in proxy mode.
3-Road Intersection: Fixed overlap issues at intersections where three roads meet at acute angles, forming an arrow shape.
Lane Count Intersections: Improved intersections between roads with different lane counts for better alignment and realism.
Achievements
Explore features Of ICity
Our Addon's Inventory
ASSETS
ROAD ASSETS
BUILDING PRESETS
PROCEDURAL BUILDINGS
Minimum
- CPU:64-bit quad-core
- Storage:30GB available HDD
10GB available SSD - RAM:8 GB
- Graphics:GPU with 2 GB VRAM, OpenGL 4.3
- OS:Windows, macOS
Recommended
- CPU:64-bit eight-core
- Storage:40GB available HDD
15GB available SSD - RAM:32 GB
- Graphics:GPU with 8 GB VRAM or more
- OS:Windows 10+, macOS
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