Do you need eyes for your character models?

Convincing human eye for Blender cycles. 3D sculpted/painted diffuse maps and bump maps. Pupils rigged with shape keys system, can be resized to whatever you require. Iris color can be changed in the node editor. Ready to use for your character models


  • Iris diffuse 2048x2048

  • Iris bump 2048x2048

  • Sclera diffuse 2048x2048

  • Sclera bump 2048x2048

Youtube video demo is available to show you how to use the product.


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Sales 10+
Dev Fund Contributor
Published about 6 years ago
Blender Version 2.79
Render Engine Used Cycles
License Creative Commons
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Tags: humans, eyes, Eye, Human