Do you need eyes for your character models?
Convincing human eye for Blender cycles. 3D sculpted/painted diffuse maps and bump maps. Pupils rigged with shape keys system, can be resized to whatever you require. Iris color can be changed in the node editor. Ready to use for your character models
Iris diffuse 2048x2048
Iris bump 2048x2048
Sclera diffuse 2048x2048
Sclera bump 2048x2048