Gym Weight Bench
Documentation:
Weight Bench - Perfect for Gym and Fitness Scenes
Welcome to the documentation for the Weight Bench model. This guide provides detailed instructions for using and customizing this versatile model in your scenes.
Product Overview
The Weight Bench is a highly detailed and adjustable model designed for gym or fitness scenes. Its flexibility allows for easy adjustment to various heights and positions, making it suitable for a wide range of fitness environments. The model is viewable from all angles and distances, ensuring optimal use in any setup.
Included Components
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Mesh:
- Weight Bench
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Texture Sets:
- 4K and 2K Textures (Albedo, Metallic, Roughness, Normal, Height)
Features and Specifications
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Adjustable Design:
- The weight bench can be adjusted to fit different workout setups, providing versatility in fitness scenes.
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High-Resolution Textures:
- Includes 4K and 2K textures, ensuring that the model looks great in both close-up and wide-angle renders.
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UV Unwrapped:
- The mesh is UV unwrapped with vertex colors, making it easy to apply custom textures and recolor as needed.
Usage Instructions
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Importing the Model:
- Open Blender and go to File > Import > (select file format) to import the Weight Bench model into your scene.
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Applying Textures:
- Once imported, apply the provided textures via the Material Properties tab. Choose between 4K or 2K textures depending on your project’s resolution requirements.
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Adjusting the Bench:
- Use Blender’s transform and rotation tools to adjust the bench to different heights or angles, depending on your scene’s needs.
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Rendering:
- Set up lighting and rendering using Cycles or Eevee to highlight the realistic textures of the weight bench. Its high-resolution textures and detailed modeling make it perfect for any camera angle.
Compatibility
The Weight Bench model is fully compatible with Blender and can be easily integrated into fitness visualizations, gym animations, or workout scenes. It fits seamlessly into both professional and casual fitness environments.
Support and Resources
For any questions or additional support, feel free to reach out through Blender Market’s messaging system. We also provide tutorials and additional resources to help you make the most out of this model.
End of Documentation
Dev Fund Contributor | |
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Creative Commons |
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