Guillotine Pbr Game Ready
Low-poly PBR Guillotine PBR model intended for game/realtime/background use. *************************************** - Model was not intended for subdivision - Real World Scale Measurements - No special plug-ins necessary to use this product - Quad/Tris only polygon - 3108 count - Texel density is 15.06 for 4k UV-maps. - two 4k texture set - model height 3.6 meters *************************************** Model is included in 7 file formats: 1. Maya 2019 (Include only geometry with uvs, and texture need add manually) 2. FBX (Include only geometry with uvs, and texture need add manually) 3. OBJ (Include only geometry with uvs, and texture need add manually) 4. GLTF/GLB 2k and 4k file 5. Unreal Engine 4.25+ (LOD, Colision)
6. Unity 2020.3+ (Collider) 7. Blender 3.4
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High quality 4096x4096resolution textures in PNG(two texture set):
- PBR Maps:
BaseColor,
AO,
Roughness,
Metalness,
Normal,
Glossiness,
Specular.
- Unity maps (+HDRP maps):
Diffuse,
Normal map,
MetallicSmoothness,
HDRP mask map.
- Unreal Engine 4 maps:
BaseColor,
Normal,
OcclusionRoughnessMetallic.
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Rendering in Marmoset 4, Unreal Engine 4.25, Unity 2020
Feel free to ask questions in a personal message. Also check out my other models.
Published | almost 2 years ago |
Blender Version | 3.4 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Normal-Mapped, Textured |
License | Royalty Free |
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