Grass & Flower Asset
Each type of grass is a unique object in one scene with pivot point in the bottom. Which makes it easy to use them in particle systems and moving using 3d cursor.
When you open the .blend file all textures will apply automatically, if not make sure that textures folder is located in the same folder with .blend
|Dev Fund Contributor|
|Published||over 3 years ago|
|Render Engine Used||Cycles, Eevee|
|Misc Data||Low & High Resolution, Textured|
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