Glassware Collection for Interior Cycles Renders. 12 unique subdivisional glassware models all modeled in Blender. Materials are set and the scene is ready to render with 360 HDRI studio background included in the collection for realistic reflections.
Subsurf modifier is adjustable in the modifiers panel and resolution of the meshes can be set as high as needed. By default the View Subdivisions are set to 1 to save memory and allow fast placement of the objects.
Total scene has 31,297 Faces and 31,341 Verts with mostly quads topology.
This glassware collection is meant to be used in Cycles render and is not optimized for game engines. The glasses could however be optimized easily to be used in games.
This glassware collection is a must have for anyone doing interior Cycles scenes. It is easy to link or append objects straight from the Blend file as the objects are logically named.
The following objects are in the Scene: