Glass Building
This is a procedural glass building that you can personalize just by simply tweaking parameters inside the modifiers tab.
Determine the height, the length, the width of the building...
Then turn the lights on and off and animate them.
You can also add wall props, dirt, neon signs, roof elements...
Play with the 22 available parameters to create an infinite variety of similar buildings.
This model has an improved window light material for night scenes that shows the interiors of the building. Interiors are not modeled but faked with a technique called Parallax Mapping that creates the illusion of depth.
Finally, if you want, you can convert the geometry node based building to a mesh (as explained in the documentation page)
The scale of the building is 1:3. If you want it real world scale just resize it by a factor of 3.
This model is already included in my "Night and Day Procedural Buildings" bundle.
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