Reaction Diffusion Solver
Reaction Diffusion simulation of two virtual chemicals using Blender 3.6+ geometry nodes simulation zone
Free version available here
Reaction diffusion solver based on Gray-Scott model. More info about the Gray-Scott model
Settings of reaction diffusion solver inside the "Reaction Diffusion Solver"
A - Chemical A value stored on the mesh (set to 1)
B - Chemical B value stored on the mesh (set it to some random texture/noise that effect will growth from)
K - Chemical kill rate
F - Chemical Feed rate
Different K and F values:
To find more K and F values visit online reaction diffusion simulation - Karl Sims web reaction diffusion simulation
Included Marching Squares/Triangles algorithm nodes for creating isolines and cut surface from reaction diffusion pattern
Marching Squares/Triangles documentation - https://higgsas-geo-nodes-manual.readthedocs.io/en/latest/generators.html
Included files :
reaction_diffusion_marching_squares.blend
reaction_diffusion_simple.blend
reaction_diffusion_two_patterns.blend
Reaction Diffusion Assets.zip
Adding reaction diffusion solver to asset browser:
- Unzip Reaction Diffusion Asset Marching.zip file
- Add Reaction_diffusion_marching_asset.blend and blender_assets.cats to your blender asset browser folder (\\Documents\Blender\Assets)
All nodes (Reaction diffusion and marching squares/triangles) included inĀ Higgsas Geometry Nodes Toolset
Contact info:
Email - higgsasmotion@gmail.com
Twitter - https://twitter.com/higgsasxyz
Instagram - https://www.instagram.com/higgsas/
Sales | 30+ |
Published | about 1 year ago |
Blender Version | 3.6 |
License | Royalty Free |
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