Geometry nodes Procedural Embroidery Nodegroup
With this nodegourp you can create embroidery on your models.
The nodegroup uses the UVs of your model and places the stitches on the location of the image that is loaded in the parameters.
With a black and white mask you can aslo remove the surrounding stitches to isolate only one area of the image.
In the image below you can see the available parameters.
NOTE: mostly a high poly solution for rendering.
September 26, 2023
April 27, 2023
|Published||5 months ago|
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