Garbage Container, model developed using Blender 2.83 and the texture was made in Substance Painter 2020.
Rendering and compositing were done in Cycles and Blender composer.
The Addon UVPackMaster and Textools were used to assist in opening the UV mesh, the UV maps are divided into 7 UDIM, with 4k for each map.
The 3D mesh does not contain triangles and mesh sub-division can be applied to extract more details from the 3D model.
The materials in the PBR standard.
*Wall and floor textures are not included in this project.
Package contents that you will have access to download.
Blender project files included
Files in OBJ format.
Files in FBX format.
4k textures, PNG format, Base Color, Roughness, Metalic, Normal and Height maps.
You need to use Blender 2.82 to open the project correctly.
Any questions, feel free to contact me by email, social networks or here by chat.
Thanks for the support.