Ford Model T

by Elvair Lima in Models


  • Low poly.
  • Optmized.
  • Game ready.
  • Separated and nomed parts.
  • Easy to modify.
  • All formats tested and working.
  • Textures included and materials applied.
  • Textures PBR MetalRough and SpecGloss 4096x4096
  • Formats:

Blender (native)

  • FBX
  • OBJ
  • Dae
  • GLTF
  • Unity
Dev Fund Contributor
Published 9 months ago
Blender Version 2.8, 3.0, 3.5
Render Engine Used cycles
Misc Data uvs-unwrapped, manifold-mesh, low-high-resolution, normal-mapped, textured
License Editorial
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