Folding Chair
Documentation:
Folding Chair - Ideal for Any Environment
This Folding Chair is a versatile prop suitable for a wide range of scenes and environments. The model includes multiple color variations and can be easily recolored using a hue/saturation node, offering flexibility for various uses. The chair is viewable from all angles and distances, ensuring its suitability for any setting.
Product Overview
The Folding Chair includes high-resolution textures and is UV unwrapped with vertex colors, facilitating easy customization and retexturing.
Included Components
- Mesh: Folding Chair
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Texture Sets:
- 4K and 2K Texture Sets (Albedo, Metallic, Roughness, Normal, Height)
Features and Specifications
- Color Variations: Includes three color options—Grey, Black, and Colored. Adjust the color of the chair using the hue/saturation node for a customizable appearance.
- High-Resolution Textures: Detailed 4K and 2K textures for realistic rendering.
- UV Unwrapped: The mesh is UV unwrapped with vertex colors, allowing for simple retexturing and customization.
Usage Instructions
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Importing the Model:
- Import the Folding Chair into your scene using Blender’s File > Import function. Position and scale the chair as needed.
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Color Customization:
- Use the hue/saturation node to adjust the color of the chair to fit different scene requirements.
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Applying Textures:
- Apply the included textures via Blender’s Material Properties tab. Adjust material settings to match your scene’s lighting and design.
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Rendering:
- Compatible with both Eevee and Cycles render engines for high-quality results in various lighting conditions.
Compatibility
The Folding Chair is compatible with Blender and other 3D software, providing flexibility and ease of integration into your projects.
Support and Resources
For assistance with setting up the Folding Chair or customizing textures, please contact support via Blender Market. We are here to help with any questions or issues!
End of Documentation
Dev Fund Contributor | |
Published | 2 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Creative Commons |
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