Focusrite Scarlett 2I2 3Gen

by in Models


  • Model is made in a boolean way but is enough for close rendering. This object is hard surfaced and never gonna be deformed. Shading is perfect.
  • All objects are separated from each other. A lot of them have bevel modifier to dynamically change or delete if you need it.
  • Objects and objects data are named properly.
  • Icons are real geometry placed as decals and therefore there is no need  for UV maps.
  • Made in Blender. There is only one format [ Focusrite Scarlett 2i2 3Gen.blend ]
  • If you need fbx format you can easily export it by adding triangulate modifier on objects and keep weighted normals modifier, after save with apply modifier checkbox.
  • There are two normal maps for two adjusting range controls ( monitor and headphones volume level ). Only this objects are UV mapped.
  • Controls are constrained with rotation and location local limit for easy animation purpose.
Published about 2 years ago
Blender Version 3.4
Render Engine Used Cycles
Misc Data Normal-Mapped, Textured
License Royalty Free
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