Flintlock Pistol Old Historic Antique

by petrohands-designs in Models


Dragon pistol old historic antique


- [ USAGE ]

- This model is suitable for high resolution usages like  broadcast, high-res film close-ups, advertising, design visualization etc

- I have a low poly for games,VR and AR for it on my store, please check my store and have a look 

- [CONTENT]

- a packed .blend file including  4k hdri,camera,textures and settings....just  open and  hit render and you'll get the first render picture

- .fbx, .obj, .stl, .collada formates, each in separate RAR

- General PBR metalrough   including   [BaseColor, Normal, Metallic, Roughness, Ambient Occlusion]

- every single texture format and mesh formats is in separate RAR for easy usage and appropriately named  

- [GEOMETRY]

- No subdivision :-

   

            - Polygons: 9287

            - Vertices: 9682

- for subdivision level 1 :-

   

            - Polygons: 37016

            - Vertices: 37919



- [TEXTURES ]

- 1 texture set for the gun 

- PBR realistic textures

- all textures are in 8k and there's  another version of the same textures in 4k in a separate RAR

- all textures are in .png format

- you can ask for an other texture maps or formates or resolution (1-8k)


- [ GENERAL ]

- ready to be rigged and animated

- Clean and optimized topology is used for maximum polygon efficiency,only quads with almost no tris, no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].

- the exported mesh formats are the base mesh without sundivision and ready to be subdivided 

- Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.

- All preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8

- All the uvs are non mirrored (non-ovelapping)

- Model is built to real-world scale

- Model Dimensions: 0.39m x 0.067m x 0.204m

- This model contains 9 objects with one UV-map, collected in one group

- All  objects and textures  are named appropriately

- No third-party renderer or plug-ins

- Hand painted realistic textures created in substance painter

- Model unwrapped and packed manually to make most efficient use of the UV space

- Object pivot points at 0,0,0

- No cleaning up necessary, just drop your models into the scene and start rendering.

- If you have any questions or any change , please feel free to  contact me and i'll what i can do 


Dev Fund Contributor
Published about 5 years ago
Blender Version 2.8
Render Engine Used Cycles
Misc Data UV'S Unwrapped, Textured
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message