Female Basemesh Stylized Character

by Riley Ray 3D in Models


Stylized female basemesh. Should be a great starting point for a stylized character. Sculpted from scratch, retopologized, and UV unwrapped for best compatibility with animation and texturing.

- Blend file and FBX files (Blender 4.0.1)
- Clean professional topology
- Unwrapped UV's (5 UDIM's)
- 2 Levels of subdivision (Multires modifier)
- Based on real world proportions (With added stylization)
- Metric units 181cm (Heel to Head)
- Modeled Eyes with texture & Pupil size shape key
Dev Fund Contributor
Published 5 months ago
Blender Version 4.0
Render Engine Used cycles
License Royalty Free
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