Do you need a lazy way to texture hard surface objects? Then yeah, this is for you.
I am trying to focus on optimising my render times, and using textures rather than pbr shaders seems to be the way to go. So I created a set of textures for the addon DreamUV to speed up the process of UV Unwrapping.
How to use these textures :
There are 14 materials, each with 4k textures for:
- Emissive(Just black)
If you would like to download more assets, when out the rest of my Gumroad page, or sign up to https://www.patreon.com/Markom3D as everything is available there.
If you find this helpful, just give me a thumbs up.
DreamUV addon Free Download - https://github.com/leukbaars/DreamUV
|Dev Fund Contributor|
|Published||6 months ago|
|Blender Version||3.4, 3.5|
|Render Engine Used||cycles, eevee|
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