Djh Geometry Node Assets

by Daniel Hickox in Modifier Setups

My Geometry Node Assets are a collection of modifiers/custom nodes for Blender that you can import as an asset library.

It is my opinion that it is easy for a GeoNode setup to try and do too much.  My approach to making modifiers is to think of them as tools in a tool box, and while working on you scene you will often use several tools in combination rather than one 'super-tool.'  Many of my modifiers are simple enough to allow for many generic combinations, while others are individual pieces of a modular set and were specifically built to be used in a stack. 

My hope with these tools is that they will help you to make what you want, because a tool is only useful when using it achieves your result.  With that in mind, I have put a lot of effort into ensuring that only the bare minimum of stylistic or creative choices are hard-coded into the modifiers.  Several of the modifiers require 'template' objects or a collection of instances to copy from.  The design and style of these element is up to you and will be transferred to the final mesh.

As to the nodes themselves, some were made as solutions to specific problems, such as modeling plants or buildings.  Many of them are setups that I caught myself making and remaking in multiple files, whenever that happens, I try to make note of it as a good potential asset.  Most of the nodes in the collection were extracted from my own project files, with a few (or many) features added.  Each node is a tool that I have found useful for creating something, at some point in time.

The collection currently contains 65 nodes, which range from debug tools... deformers... building tools... generators.

Due to my interest in Tech-Art for games, most of my nodes also create exportable UVs and avoid solutions that require high poly counts.

An interactive list with an overview of every node is available on my website:

I also have a YouTube channel where I have uploaded videos discussing these nodes, as well as other Blender-related topics:

Thank you for taking a look at my nodes.  I hope that you will find them repeatedly useful in your own projects.

Sales 200+
Customer Ratings 1
Average Rating
Published 9 months ago
Blender Version 4.1, 4.0, 3.6, 3.5
License Royalty Free
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