Diner Interior
This is a 3D scene designed for games, so the walls, floors, and ceilings are created using modular models. The texel density is about 512pixels/m, with PBR materials applied. The preview image is rendered in Unreal Engine 5, but you can achieve better resulit using blender.
Polys :768411
Verts:404084
17 x 2048
21x 4096