3 Procedural Desert Rock Materials

by Ryan King Art in Surfacing


Three realistic procedural desert rock materials, created with Blender's procedural nodes as customizable node groups.

Node Groups:
Each material is created as a custom node group. The node groups have many customizable settings, like the scale, roughness, bump, color, detail, noise, distortion, and more!

Rendering Engine:
These three materials are designed for the Cycles rendering engine. The materials are also using Displacements, which only work in Cycles. So Cycles is recommended.


Contents:

Blender File with 3 Procedural Materials
● HDRI Lighting
Final Render

Check out my Ultimate Procedural Material Pack.


Tutorials:

If you'd like to learn how to create these materials yourself, I created some tutorials on my YouTube channel on how to make these materials. Watch the tutorials here:




Sales 30+
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.5
Render Engine Used Cycles
License Royalty Free
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