by Aleksandr Prodovekov in Models


Originally created with Blender 2.83 & Cycles



This model was designed for use as a real-time asset in a videogame or simulation

This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.



Scene Objects Count 4

This model contains 10932 polygons with non Subdivision Surface Modifier

This model contains Cycles materials(PBR)



(PBR textures on into blend. file) All 8192 x 8192


Important note:

For some texture files, note the Gamma values for the same result.



Model is built to real-world scale

Units used: Meters

Scene objects are organized by layer

- No Errors or missing files

- No Overlapping vertex or faces


-NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)


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Dev Fund Contributor
Published over 1 year ago
Blender Version 2.83
Render Engine Used cycles
Misc Data uvs-unwrapped, manifold-mesh, normal-mapped, textured
License Creative Commons
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