Creating Double Barrell Winchester Inside Blender And Substance 3D Painter
If you have ever wondered how to produce a high-quality "Low Poly Game Ready" in high-end games like "Call of Duty Vanguard ", During in this 12 hour Unnarated in depth course you will learn how to build a Low Poly Game Ready Double Barrel Winchester from scratch in Blender ,Texturing with Substance 3D Painter and render it in Marmoset Toolbag 4 also you will learn how to render in blender with EEVEE and Cycles
If you are a beginner you may find this tutorial hard to follow so I strongly suggest you to take some introduction courses to substance painter and Blender with that said you may have no issue to follow Marmoset Toolbag section or rendering there is everything clear and marmoset is a uncomplicated software
"This is a creation Process from Modeling to Render with no narration "
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"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Maya and Substance 3D Painter, already , Thank you
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General Covered Steps:
- Modeling Low Poly model inside Blender
- Creating High Poly model inside Blender
- UV unwrapping inside Blender
- Preparing Model for Texturing Process and Exporting to Painter
- Creating Material Like the reference inside Substance 3D Painter
- Making lighting and Material inside Marmoset Toolbag4 for Rendering
- Rendering with eevee and Cycles in Blender
- Problem Solving
- Step by Step workflow
- Standard Creating prop workflow
- Start from Scratch
- Each Phase of Creating categorized
Sales | 10 |
Published | 12 months ago |
Blender Version | 3.5, 3.6 |
License | Creative Commons |
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