Creating A Traditional Chinese Environment In Unreal Engine 5
Dev Fund Contributor | |
Published | about 1 year ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
blender environment, Chinese architecture, unrealengine5, 3d-lighting, Unreal Engine 4, environment assets for blender, 3D blender learning, traditional, 3d-Asset, Substance painter, #madewithsubstance, 3d-modelling, bfcm23, 3d-texture, unreal-engine-5, 3d environment asset for blender, 3d environments, blender to unreal, china, 3d animation, blender--substance-painter, game environment, summer23, 3D rendering, blender game environment, #substance3d, UnrealEngine, 3d modeling tutorial, ue5, 3d environment, game asset modeling