In this 6-hour-long tutorial, we will create cinematic art from the introduction in Blender from start to finish.
The entire process of creating scenes is recorded step by step, so the tutorial is easy to follow even for beginners.
The tutorial is separated into 30 parts with an average duration of 12 minutes to make it easier to follow.
Language: English + subtitles
Duration: 6 hours
Video resolution of the tutorial: 2k
All resources and links are included
This is the workflow that I have learned in the last 4 years of using Blender. All resources and links are included in the tutorial, and subtitles with shortcuts are also available.
First, we'll cover the basics in a 10-minute introduction to help you understand Blender better. After that, we will learn modeling techniques and we will create the motel to the smallest detail. We will use shortcuts to make the modeling process easier. In the second part of the tutorial, we will talk about lighting, materials, particle system, mixing shaders, rendering, and more.
I'll show you where to find free textures, how to mix shaders and create a bump, roughness, and other maps, and how to unwrap and create procedural textures. We will also work with objects imported into the blender from external sources. I'll show you the best places to download objects, materials, and the most useful addons I use in Blender.
We will talk in more detail about how to use Quixel Bridge, a place where you can find thousands of 3D assets, surfaces, vegetation, imperfections, and much more.
I will show you how to combine volumetric and lighting in a blender to get a dark, cinematic, mist mood. In the end, we will do post-processing in After Effects, but if you're not using After Effects, you can use the same techniques in any graphics program.
00 - Introduction to the tutorial - 2 min
00 - Introduction to Blender (part from the previous tutorial) - 10 min
02 - Camera and render settings - 7 min
03 - Motel modeling - basic shape - 9 min
04 - Glass material - 8 min
05 - Doors and planks - 15 min
06 - Modeling details - 14 min
07 - Roof, tiles, and porch modeling - 26 min
08 - Motel neon sign - 17 min
09 - Motel neon sign details - 14 min
10 - Antennas - 9 min
11 - Parent object in Blender - 5 min
12 - Human model - 6 min
13 - Car - 5 min
14 - Ground, Quixel Bridge - 12 min
15 - Mixing shaders - 10 min
16 - Puddles of water - 11 min
17 - Modeling wheat - 12 min
18 - Particle system in Blender - 16 min
19 - Ground Photoscans - 6 min
20 - Trees and street lamps - 6 min
21 - Cables - 7 min
22 - Lighting in Blender, working with volumetrics - 12 min
23 - Rendering - 6 min
24 - About the composition - 8 min
25 - Post-processing in After Effects (optional program) - 17 min
26 - Adding smoke in Post-processing - 9 min
27 - Sky and clouds - 14 min
28 - Red glow and horizontal blur - 7 min
29 - Other effects - 27 min
30 - Color correction and text overlays - 12 min
Take a look at my other tutorials
|Dev Fund Contributor|
|Published||5 months ago|
|Blender Version||3.0, 3.1, 3.2, 3.3, 3.5|
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