Corn Plants 15 Types In 5 Ages - Pbr Assetkit
Corn Plants 15 Types in 5 Ages - PBR AssetKit
Description:
This Corn asset kit offers photorealistic corn plants in 5 different ages of growth with three mesh variations each. The 15 asset variations enable you to build whole fields or to pick your favorite unique assets for whatever visualization or game you can use it for. It can be used with any PBR ready renderer or game engine. The included base scenes are ready to render in Blender Cycles.
The Corn Asset Kit includes a fresh green material as well as a dry and mature material as PBR textures. The materials fit all Corn types so if you want to shade dry seedlings or dry plants of medium age you are free to do so.
In this asset, you will find 4k and 2k textures and three 3d scenes, including the field scene from the preview renders in case it is helpful to you. I also included the ground you see on the renders complete with seamless textures.
All meshes are clean and ready for subdivision, on top a low polyvariant with triangulation is included if you need very performant assets. Scatter the plants in your scenes or place them by hand, these assets are a great tool to add live and detail to scenes!
Below you find a list of the contents.
Scenes:
Corn_AssetKit -> 15 Types of Corn, Base polycount, around 9000 Polys per plant.
Corn_LowPoly_AssetKit -> 15 Types of Corn, Low polycount, around 1700 polys per plant just enough to get crinkly leaves
CornField_Scene_AssetKit -> The assembly of all different corn variants from the renderings
Meshes:
Corn Seedling ->3 variations
Corn Age Young -> 3 Variations
Corn Age Medium -> 3 variations
Corn Age Mature -> 3 variations
Corn Dry -> 3 variations
Corn Low Poly Seedling ->3 Variations
Corn Low Poly Age Young -> 3 Variations
Corn Low Poly Age Medium -> 3 variations
Corn Low Poly Age Mature -> 3 variations
Corn Low Poly Dry -> 3 variations
Textures: All following corn textures come in 4k and 2k
Color
Color Dry
Normal GL
Roughness
Specular
Transmission for Add Shader
Textures additional:
HDR Environment - The one from the renderings
PBR Ground Field Material - Color, Roughness, Normals, Specular, Displacement
Enjoy rendering.
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