Control Deck/Barber Chair
A control deck/barber chair with physically-correct materials and shaders. Render setup and textures included
Correct topoogy, all quad geometry
Real-world scale measurements
UV-unwrapped
Modifiers not applied
Rig:
Each group of meshes has been parented to a respective empty: Recliner, footrest, headrest and height adjuster, to edit rotation and position of reclining/sliding elements. All of them are parented to a main driver to transform the chair in its entirety
Objects and meshes have relevant, english, names. Empties have a conventional suffix of "_Driver" to be easily identified
Dev Fund Contributor | |
Published | over 4 years ago |
Blender Version | 2.8, 2.81, 2.82 |
Render Engine Used | Cycles |
License | Royalty Free |
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