Condenser Microphone Hyperx Quadcast
Blender version: 2.83
Objects: 39/39
Verts: 268.233 Faces: 224.694 Tris: 516.036
Working modifiers
- Subsurf
- Bevel
- Solidify
Microphone objects are mapped into single map. Texel density is even. Wire is mapped separately. Icons and textures are placed into separate folders.
3density
Visit WebsitePublished | about 4 years ago |
Blender Version | 2.83 |
Render Engine Used | Cycles, Eevee |
Misc Data | UV'S Unwrapped, Low & High Resolution, Normal Mapped, Textured |
License | Royalty Free |
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Tags:
audio-device, light, device, PBR, mic, recording, condenser, plastic, microphone, energy, Metalic, black, technology, equipment, stereo