Commodore Pet

by Dusan Lamos in Models


A high-poly model of a Commodore PET home computer from the 1980s.

Modelled in Blender and textured using Quixel Mixer. The model is made up of a mix of quads and triangles and contains non-overlapping UV maps. All materials are baked and based on PBR maps. The texture resolution is 4k.

Number of polygons: 18,759

Number of vertices: 10,384

Dev Fund Contributor
Published 11 months ago
Blender Version 3.5
Render Engine Used cycles
Misc Data uvs-unwrapped, normal-mapped, textured
License Editorial
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