Commodore Pet
A high-poly model of a Commodore PET home computer from the 1980s.
Modelled in Blender and textured using Quixel Mixer. The model is made up of a mix of quads and triangles and contains non-overlapping UV maps. All materials are baked and based on PBR maps. The texture resolution is 4k.
Number of polygons: 18,759
Number of vertices: 10,384
Dev Fund Contributor | |
Published | over 1 year ago |
Blender Version | 3.5 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Normal-Mapped, Textured |
License | Editorial |
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