Game-ready coastal rock model. Ready to import to game engines. This type of rock is mostly found in coastal areas near bodies of water. The rock has moisture in crevices and is slightly damp and moist.
Low-poly mostly quads model with clean topology. No co-planar faces, isolated vertices or n-gons. 4096x4096 PBR metal rough textures created in Substance Designer. Normal map was baked from high-poly using X-Normal. 32 bit displacement map is also included and can be used in Blender.
High poly ZBrush sculpt is included in the file.
Preview images are created using Marmoset Toolbag with Displacement map.