Tired of always seeing the same cloud texture map on all the Earth planets you see? Are you having trouble getting extreme resolution maps (16K) in the search engine? Look no further, here is the solution.
This is a generator of procedural cloud maps (mathematically generated) based on cycles nodes for Blender. This system generates 100% original textures and free rights for any proposal.
Easy to use
The generator is designed for both professional and personal use, is very easy to use. Its operation is so simple that you can get all the textures of your cloud map, just by pressing the F12 key once you have adjusted the parameters to your liking.
Because this system is based on a complex node tree, it is possible to modify it, but you must take into account that it has been the product of more than two months of work, so the changes inside its structure can give results not wanted.
Probably this is the biggest innovation in generators. In this mode, it is not even necessary to change the parameters, only with you advancing or rewinding a frame, they will vary by themselves and a new map will be generated in less than a second. This is exceptionally fast and does not require any knowledge.
Experienced Blender CG artist
This product was created by an artist with more than 10 years of experience in Blender, his name is César Salcedo, whose work has been recognized in several occasions by pages such as Blender Nation and Blender Artist.
The satisfaction of the client is our priority, reason why the correction of any bug that this article may contain is guaranteed. The requests or suggestions of the clients will also be taken into account.
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|Dev Fund Contributor|
|Published||about 3 years ago|
|Software Version||2.79, 2.8, 2.9|
|Render Engine Used||Cycles|
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