Classroom Fluorescent Lamps

by AshMesh in Models

Game ready low-poly Classroom Fluorescent Lamps models with PBR textures for game engines/renderers.

This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3.


- Geometry is triangulated to ensure best shading
- All materials and objects named appropriately
- Scaled to approximate real-world size
- Polycount: 1052 tris, 596 vertices
- No special plugins needed
- .obj and .fbx versions exported from Blender 2.83


- Texture resolution: 4096x4096
- Texture formats: PNG
- General PBR Metallic/Roughness  textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO, Emission
- Unity textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO, Emission
- Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX), Emission
- PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO, Emission

Dev Fund Contributor
Published over 2 years ago
Blender Version 2.83
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, normal-mapped, textured
License Royalty Free
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