City Building Assets

by mart0nnn in Models

This is a collection of 13 building models.

The models are fully textured with some procedural controls, such as controlling the window light intensity and occurance chance.

Building model overview:

Procedural controls:

I have included some controls that influence the lights in the windows, and puddles on rooftops.

Window light control:

The window lights can be controlled by a node group, so that the material is updated over all the other models.

By pressing tab you can enter the node group, and set the controls:

The custom colored nodes are the ones used to control certain aspects of the window lights, and are labeled accordingly.

Rooftop material control:

For the material called: "Roof_1" there is a nodegroup that adds puddles to the rooftops of the buildings.

By pressing tab, you can set the controls for the rooftop puddles.

Geo-node setup:

I have also included a very simple geometry node setup that distributes buildings on a plane, and randomizes the rotation by 90 degrees.

You can find a free sample of 4 building models over at my gumroad:

If you have any questions, feel free to ask!

(and dont forget to rate, if you like the product)

Go check out my other products on Blendermarket, or take a look at my free Blender assets on Gumroad!


Dev Fund Contributor
Published 2 months ago
Blender Version 4.1, 4.0
Render Engine Used Cycles
Misc Data Textured
License Royalty Free
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