Cartoon Character

by Ocstard in Models


|| Cartoon Character with High-Quality FK and IK Rig ||

*** MAIN ***

- Originally created with Blender

- This model can be used in commercial projects and there is no requirement to give credit

- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh

- The Polygon & Vertices totals represent the mesh without subdivision

*** SPECS ***

- This model has a high-quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/facial expressions

- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)


- The body material is based on a diffuse/normal map/roughness and subsurface textures with 4096 x 4096 resolution


- No add-ons or plug-ins needed for the .blend files

- The mesh has a clean geometry based on loops & 'only' quads

- The mesh can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmooth are perfectly working


- The mesh has a clean and well-distributed UV Mapping (without overlapping)

- The Preview image is rendered using the Eevee rendering engine

- The blend file is ready to render exactly like the preview image

Dev Fund Contributor
Published 3 months ago
Blender Version 4.0, 2.79
Misc Data Uvs-Unwrapped, Rigged, Textured
License Royalty Free
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