Cartoon Character -- Rigged
Cartoon Stickman
|| MAIN ||
Originally created with Blender
The exchange formats contain the low poly version of the stickman with an armature applied to it, it can be subdivided according to your needs, subdivision surface methods like Meshsmooth are perfectly working
Polygons/Vertices: 1,470 / 1,472
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The mesh totals represent the model without subdivisions
The Preview image is rendered using the Eevee rendering engine
No third-party renderer or plug-ins needed
Dev Fund Contributor | |
Published | about 1 month ago |
Blender Version | 2.9 |
Render Engine Used | Eevee |
Misc Data | Uvs-Unwrapped, Rigged, Low-High-Resolution |
License | Royalty Free |
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