Car Library - Traffiq Car Models - Rigged Cars, Contemporary Cars, Old Cars

by polygoniq in Models



Car Assets for 2.8+ Cycles & Eevee, Motorcycles, Public Transport, Traffic Signs & Street Elements, Cars

LATEST RELEASE:

2024/01/11: traffiq 2.0.0 Converted traffiq from a standalone addon to an asset pack that can be used with engon and/or blender native asset browser. Added a new feature: road generator - generate roads and intersections with an intuitive GUI. Bug fixes in meshes and materials. Fixed rigs, lights and materials on Silverado and AMG GT. Purged unused materials from library. Converted lights to use custom properties instead of viewport color.


About

Creating cars from scratch is a hard and time-consuming task. Use this car library to save time and don't waste time on making cars!

traffiq is an ever-expanding library of realistic, optimized assets of various vehicles (mostly cars for now) and traffic-related assets for architectural visualizations, environmental design, rendering streets, or other scenes. 



Documentation available!


The car library will expand over time, with more cars and new forms of transport being added. Its price will rise slightly as it expands. However, our goal will always be to create a massive library of vehicles for everyone to use at a favorable price/value ratio.



Categories to be added in the future: Submarines, Trains, Subways, Spacecraft, 340 Yamaha Enticer, and other forms of transport and their related assets.

We also plan to add new features, such as traffic animation, entire streets, spawn-able smart curve objects (highways, railways, etc.), level of detail, custom license plates, and more, based on requests and feedback.

traffiq Variants:

Personal Licenses

Studio Licenses

engon Features

*to access traffiq features get free asset pack manager engon

Set Velocity

Now you can set the velocity of cars while baking animation


New Car Paint Shader

Brand new paint material with much more flexibility regarding coating, metallic flakes and so many other customization options. Also, now with improved UI for dirt and wear sliders, bring more reality to scenes.


Premade rigs

We are using a custom build of the rigacar add-on, which lets you bake wheel animation, animate along a curve, and customize the rig. 


Wear&Tear slider


The Wear&Tear slider was added in traffiq 1.4! It enables you to add dirt, scratches, and bumps to traffiq assets with just a few clicks!


360 Kodiaq Interior

Toggleable Lights


Spawn Assets


Each asset has a rendered preview and is easily spawnable through our addon. By default, the assets are linked, but you can also add them as editable objects or convert them later. Many more cars & assets are on the way!

Set Color of Your Choice


Paint settings in traffiq are controlled via attributes that drive materials. This allows users to manipulate multiple parameters without the need to make assets editable. This saves memory and keeps .blend files small and efficient.


Edit Multiple Assets at once by making multiple selections.

Snap to Ground


Snap to Ground pushes all selected vehicles (or objects) down onto the nearest surface. There are currently some cases where this doesn't work 100% correctly, so consider this an early access feature.

Assets

FULL VERSION


LITE VERSION


STARTER VERSION



RELEASE LOG:

LATEST RELEASE:

2024/01/11: traffiq 2.0.0 Converted traffiq from a standalone addon to an asset pack that can be used with engon and/or blender native asset browser. Added a new feature: road generator - generate roads and intersections with an intuitive GUI. Bug fixes in meshes and materials. Fixed rigs, lights and materials on Silverado and AMG GT. Purged unused materials from library. Converted lights to use custom properties instead of viewport color.

2023/03/31: traffiq 1.7 Added 14 cars, brand new paint material with more flexibility regarding coating, metallic flakes and more, improved UI for dirt and wear sliders, fixed UV maps, fixed a bug with Follow Path in Blender 3.4, new operator Change Speed. Clean up material library. Renamed super-cars category to sport-cars, moved some assets to the contemporary category. Fixed off center wheels on BMW and Audi. Hilux asset fixes. The "free" variant is now called "starter".

2022/07/28: traffiq 1.6.1 Screen-space reflection Eevee limitations described in the documentation, fixed bugs.

2022/07/28: traffiq 1.6 Asset Browser support for Blender 3.2 or newer, improved topology of Chevrolet Silverado 2018, fixed viewport color of Jeanneau Sun Odyssey and R-22, fixed wrong rotation of brakes on Porsche 911, fixed wrong material on BMW M4. Known bugs: Wheels disappear on Toyota Hilux upon Converting into Editable.

2022/07/04: traffiq 1.5 Added 12 cars, Added 159 traffic signs in 9 categories, Removed unused UV maps, traffiq panel now shows in Edit mode, Reduced polygons on bicycles, Improved imperfections on aircraft, Corrected the scale of Tata Nano, Added wipers to Dodge Challenger 1969, Dropped support of Blender 2.83, Known bugs - Wheels of Toyota Hilux are replaced with brakes upon converting into Editable 

2022/04/12: traffiq 1.4.2 Added official support for Blender 3.1, Fixed follow path operator, and wheel rotation baking

2021/12/24: traffiq 1.4.1 Added official support for Blender 3.0, Added interior to Boeing 737 and adjusted the model, remapped the Decals on street signs, edited dirt to be more visible on bright colors and made a new dirt texture, fixed wrongly used normal maps on some assets, repaired an issue with translucency on Sun Odyssey, dirt - scratches - bumps have default value 0fixed 1.3 bugs.

2021/11/16: traffiq 1.4 Added 10 assets, 4 watercrafts (Moskva Ferry, Jeanneau Sun Odyssey 32, Gumotex Ontario, Generic Rowboat), and 6 aircrafts (Douglas DC3, Cessna 210 Centurion, Hot Air Balloon, Boeing 738-800, Helicopter Robinson R22, Blanik L13), added new feature the Wear&Tear slider that allows for quick addition of dirt, scratches, and bumps to traffiq assets.

2021/08/20: traffiq 1.3 Added car rigs with custom operators for wheel animations and for animating along a curve, added new operator Convert to Linked, Added new color-changing UI, Added 16 new assets - 6 benches, 2 boundary stones, bus stop, electric pole, parking machine, ticket machine, 3 manhole covers, and an automatic bollard and fixed bugs and not intended behavior.

2021/01/25: traffiq 1.2 Added 17 new assets - 9 cars, 3 motorcycles, 5 bicycles, Vehicles have lights, added GUI to turn them on and off, added car interiors, some highly detailed, added wipers to most cars, added GUI to change paint color of cars, converting cars to editable no longer forgets their paint color + new traffiq lite version with 1/3 of the assets.

2020/08/25: traffiq 1.1 Added 7 new assets - utility vehicles, separated wheels & brakes, improved snap to ground feature, all lights are turned on, assets are now spawned into traffiq's own collection, fixed many geometry problems overall, made materials linked where possible, redid most normals to point correctly, improved car paint material.

2020/06/01: traffiq 1.0 First release with 9 contemporary and 3 classic cars, 1 motorcycle, 1 bus, 1 tram, 57 traffic signs and 18 street elements. In total 15 vehicles and 19 street assets.

What do others think about traffiq?




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Feel free to join our discord channel about traffiq for support, ideas, or a friendly chat - https://polygoniq.com/discord!




Choose a product version:

Sales 4100+
Customer Ratings 31
Average Rating
Dev Fund Contributor
Published almost 4 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Render Engine Used cycles, eevee
License Editorial
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