Cam Anim 3D - Master Dynamic Camera Movements

by Leszek Pyrka in Training


Course curriculum:

Section 1. Introduction


Section 2. Basics of Blender and animation

2.1 Introduction to Blender interface

2.2 Resources:

Quick rundown where to go for high quality models:

And how to set up your environment:


2.3 First animation

Here, I’ll cover all the essentials to get you fully prepared and ready for the exciting journey ahead!

2.4 Finding inspirations

I will share with you my resources where I get my inspirations from

2.5 Basics of rendering


Section 3. Dolly camera rig - why&how


Whole chapter dedicated to this amazing blender feature. I will make my point why it's the best way of animating a camera in blender. Quick guide about it’s features and comparison to other way of controlling camera

Exercise:

Section 4. Basic camera movements (practise)


Section 5. Principles of engaging video content

In this section, I’ll share all the top tips I’ve learned from growing my Instagram to over 100,000 followers, focusing on how to create captivating and engaging video content

Section 6. Projects:

6.1 Simple camera animation sequence synchronized to audio


6.2 Orbiting movement synchronized with audio


6.3 Advanced camera animation sequence with speedramps, synchronized to audio


6.4 One take movement with camera framing different details


Coming Soon:

7. Follow curve


8. Bake sound to F-curve


"Bake Sound to F-Curve" is a feature in Blender that allows you to convert sound wave data into animation keyframes (F-curves) that can drive the motion or properties of objects in your scene. This technique is particularly useful for synchronizing animations with audio, such as creating visual effects that react to music or other sound effects.

9. Live Locked-on stabilization effect


The Locked-on Stabilization effect is a visual technique where the camera or scene appears to be locked onto a specific object or point, keeping it steady and centered in the frame, even if the object or the camera itself is moving. This effect creates the illusion that the object is stable while everything else around it shifts, rotates, or moves.

With real camera and footage it requires tracking but we can do it realtime in blender

10. Flat image with camera movement


11. Archviz

12. Timing of real camera footage







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Published 20 days ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
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