Brass And Iron Wall Clock

by PBR3D in Models

Brass and Iron Gear Wall Clock.

  • All quad design.

  • All Textures created in Substance Painter and exported in 2K PBR formats.

  • Optimised mesh, all unnecessary edge loops removed.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.83.

  • Textured in Substance Painter 2020.1.3.

  • Rendered in Marmoset Toolbag 3.

  • Subdivision ready.

  • Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).

  • Backfaces are not filled to save on poly counts.

  • modelled to real world scales,

Clock - 50cm tall, 50cm wide, 7.79mm deep

  • Fully and efficiently UV unwrapped.

Formats included

.Blend - Native

.FBX (Baked Animation)

.OBJ (No Animation)

Objects in each file format

  • Clock
  • Minute Hand
  • Hour Hand

Textures included in .png format.

Clock - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic

Poly Counts (According to Blender inspection tools).

  • Face count: 9,837
  • Vert count: 11,056
  • Triangulated count: 19,668