Blenquick Auto Rigify
Note : BlenQuick Auto Rigify is based on our BlenQuick Auto-Rigger V2 Addon.
Ever Heard Of BlenQuick Auto Rigify?
BlenQuick Auto Rigify is an extension for Rigify that allows you to easily and very quickly Rig character using markers, and also Rig faces with the face auto-rigger.
Rigs can be exported and are compatible with any 3D software, including Unreal engine, Autodesk Maya, Unity and Godot.
Most Rigify features have been gathered in the same panel ("Rig Settings") to make it easier to use.
Changelog
1.0.0 :
- Initial release.
1.0.1 :
- Added 3 new features to define eyes and tongue for better detection (based on our BlenQuick Auto-Rigger V2 Add-on).
- Fixed the add-on configuration problems.
- Optimizations.
- Bug fixes.
1.0.5 :
- Added an addon preference that includes addon settings and UI Customizations.
- Added a dropdown next to the UI tab to switch on UI Customizations and UI Settings (based on our BlenQuick Auto-Rigger V2 Add-on).
- Added a string field to name the program for universal export.
- Optimizations.
- Bug fixes.
1.0.7 :
- Added many new customization settings in the addon preference.
- Fixed some preference connection problems for UI interaction.
- Added theme modes to change UI color and texture.
- Added new integer and new boolean to align UI.
- Optimizations.
- Bug fixes.
1.0.8 :
- Added 5 new themes.
- Added new customization settings for scaling and aligning buttons, and more.
- Categorized customization types using text.
- Fixed the preference switcher searching issue.
- Changed export buttons position.
- Optimizations.
- Bug fixes.
1.0.9 :
- Added buttons scaling customization feature.
- Added new buttons in the UI menu for support, feedback and tutorials.
- Added addon version text in the menu.
- Fixed markers setup transparent theme connection.
- Optimizations.
- Bug fixes.
1.1.0 :
- Bug fixes.
1.1.1 :
- Full compatibility with blender 4.3. Use previous version (1.1.0) if you are still using blender 4.2.
- Updated icons.
1.1.2 :
- Fixed defining system compatibility with Blender 4.3.
- Fixed Rigify's rig generation problem of parenting and naming.
- Optimizations.
- Other bug fixes.
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